Sunday, August 29, 2010

Guild Wars 2 Necromancer Class Reveiled

My favorite online game is Guild Wars. Recently, A-net has been releasing information regarding classes in the upcoming sequel Guild Wars 2. This video contains footage of the Necromancer.

From the Guild Wars 2 website:

A necromancer is a practitioner of the dark arts who summons the dead, wields the power of lost souls, and literally sucks the lifeblood of the enemy. A necromancer feeds on life force, which he can use to cheat death or bring allies back from the brink.

A necromancer feeds on death and decay. Life force is the energy that a necromancer uses to extend his own life. Using specific skills, a necromancer builds up life force by attacking and killing enemies. Rather than going into a downed state when he runs out of health, a necromancer automatically activates the Death Shroud ability. A necromancer can continue fighting in the ghostly Death Shroud form until he either runs out of life force or he gets a kill, rallying back into his own corpse.

Necromancers have a unique set of special skills:

Wells — Wells are persistent spells that allow a necromancer to control the area around him. Created at the necromancer's location, wells affect targets within the skill's range. Well of Blood, for example, applies a regeneration boon to all allies within it. A necromancer can only have one well skill active at any time.

Minions — The necromancer summons undead minions to attack foes and do his bidding. Every minion-summoning spell has an associated secondary spell that appears after the minion has been summoned. This secondary spell destroys the minion while providing a powerful effect to the necromancer. For example, necromancers have a healing skill called Summon Blood Fiend that creates a minion that heals its master while it attacks. After the minion has been summoned, the Summon Blood Fiend skill is replaced by the skill Taste of Death, which allows a necromancer to destroy the minion to gain a larger amount of health.

Marks — Necromancers can also place marks--ground-targeted spells with a variety of potent effects. For instance, Mark of Blood damages enemies while placing a regeneration boon on nearby allies. Marks will trigger after a set period of time, but a necromancer can always trigger their marks on command by hitting the skill again.

Fear — Necromancers use a condition not available to any other profession: fear. A removable condition, fear makes an enemy flee directly away from a necromancer for a short period of time. For example, a necromancer can use Doom to instill fear in a single target.

Weapons

When outfitting himself for combat, the necromancer can choose from the following weapons. The necromancer weapons are:
  • Main Hand: Axe, Dagger, Scepter
  • Off Hand: Dagger, Focus, Warhorn
  • Two-Handed: Staff

Life Force

Life force is a special type of energy used by a necromancer. Once he reaches a certain life force threshold, a necromancer can activate Death Shroud (see below), entering a spirit form and leaving his body behind. Each of his weapon sets have skills that give a necromancer life force, and he gains an even larger amount of life force for kills that happen nearby. Finally, there are utility skills that build up life force, like Ghost Armor, a skill that improves a necromancer's armor and adds life force every time he takes damage.

Death Shroud

Death Shroud is a special ability--usable by a necromancer at any time--that utilizes his life force as a secondary health bar. Instead of entering a downed state when his health is reduced to zero, a necromancer automatically activates the Death Shroud ability and assumes a spectral form. In Death Shroud, a necromancer has a number of special skills. For example, a necromancer can summon a shadow fiend, a special minion unique to this form. With the ability to tap into Death Shroud, necromancers are certainly one of the most durable professions in Guild Wars 2.

Saturday, August 28, 2010

Lacuna Coil

Here is a list of songs from my favorite band, Lacuna Coil. Enjoy.

From Wikipedia: Lacuna Coil is an Italian band from Milan formed in 1994. Formerly known as Sleep of Right and Ethereal, the band was inspired by the combination of gothic imagery and music, and the members have been known, musically, for composing midtempo songs consisting of prominent guitar lines and contrasting dual female/male vocal harmonies to help create a melodic, detached sound. Much of the band's recent material, however, sees a heavier and more down-tuned style, featuring a more distinct bass line and a higher mixing of the guitars within the songs. The band's 2006 release, Karmacode, peaked at number 28 on the Billboard 200. Their latest release, Shallow Life, debuted at number 16 on the Billboard charts. The album marks the band diverging their sound from gothic metal to straight-forward alternative metal. They are considered the premiere act of the goth metal scene, helping pioneer it, and popularizing the genre. As of August 2010, Lacuna Coil have nearly sold 2 million records.

Band members

Current members

* Cristina Scabbia - vocals
* Andrea Ferro - vocals
* Cristiano "Pizza" Migliore - guitar
* Marco "Maus" Biazzi - guitar
* Marco Coti Zelati - bass guitar, keyboards
* Cristiano "Criz" Mozzati - drums, percussion

Former members

* Raffaele Zagaria - guitar (cayne)
* Claudio Leo - guitar (cayne)
* Leonardo Forti - drums, percussion

Live members

* Steve Minelli - guitar (March/April 1998) (Node, Death SS)
* Alice Chiarelli - keyboards (March/April 1998) (Alice in Darkland)

Studio albums

* In a Reverie (1999)
* Unleashed Memories (2001)
* Comalies (2002)
* Karmacode (2006)
* Shallow Life (2009)

Some books that I have read



Lee's bookshelf: read



Stalingrad: The Fateful Siege: 1942-1943
Juxtaposition
Slaughterhouse-Five
Watchmen
Transmetropolitan Vol. 7: Spider's Thrash
Down and Dirty Pictures: Miramax, Sundance, and the Rise of Independent Film
The Lathe of Heaven
Under the Banner of Heaven
Ringworld
Cryptonomicon
Deep Black
Cat's Cradle
Mother Night
Transmetropolitan Vol. 2: Lust for Life
Flight Of The Old Dog
Fight Club
Transmetropolitan Vol. 3: Year of the Bastard
Transmetropolitan Vol. 8: Dirge
Transmetropolitan Vol. 9: The Cure
Kingdom of Fear: Loathsome Secrets of a Star-crossed Child in the Final Days of the American Century


Lee's favorite books »

Early Morning Visitor

I must be getting old. A bible thumper came to the door this morning warning me about the end times. I did not engage in a theological debate. Then again, maybe I just wanted to get back to watching Man v. Food.

Friday, August 27, 2010

Kentucky State Fair

State Fair today. Casualties: fried cookie dough, hot beef sundae, Krispy Kreme® burger and pork butt on a stick. Plus free ice cream, free mac & cheese and free summer sausage. Food, you have been conquered by Man.

Government and the Arts.

When creators have to please political patrons rather than audiences it inevitably leads to a further decline in popularity and receipts.

Tuesday, August 24, 2010

Saw Scott Pilgrim vs. the World tonight. Okay, this movie got blown away by The Expendables, but it's gotta be the better movie. This is the craziest, most awesome movie ever. Don't see Inception again, don't see The Expendables. GO SEE SCOTT PILGRIM. You won't be sorry! After all, did Edgar Wright steer us wrong with 'Shaun of the Dead' or 'Hot Fuzz'?